Been a while!
I've been working on my new project and getting ready for my big new job, an absolute life-changer for me (more to be revealed soon!).
More specifically, I've been working on the player character's movement, combat and animations. I have 500+ combat animations to work on which may take a while, but the images below show the use of animation montages for combat, the use of control rigs to adjust the character's leg and foot positioning and the use of a cool new UE5 feature, Metasounds.
Looking forward to seeing where this will go, in this for the long run!