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FRAME is a 3rd-person shooter game I created using Unreal Engine 5. Using a combination of C++ and Blueprints I wanted to develop a game that will demonstrate gameplay mechanics, animations and AI. My aim of the project was to write efficient, clean C++ code and to develop a smooth, challenging and engaging gameplay experience for players.
Below are videos taken during development showing Enemy AI, Dynamic Footsteps, Aiming, Movement, Shooting and the Inventory Bar System.
Inspired by some of my favourites from Gears of War, Uncharted, Fortnite, Final Fantasy among many others!